Game of Thrones’ Creators Considered Ending with 3 Movies


During the promotion of their latest venture, “3 Body Problem,” David Benioff and D.B. Weiss delved into the myriad challenges encountered during the culmination of “Game of Thrones,” a series whose finale remains a topic of ceaseless discussion and, perhaps, lamentation among fans. Whether one adored, abhorred, or fell somewhere in between regarding the finale, the choices made by the showrunners to bring their sprawling epic to a close were undeniably divisive, etching an indelible mark on television history. However, recent revelations suggest that the uncertainty and turmoil surrounding the conclusion of this cultural phenomenon extended far beyond what was witnessed on screen.

In a candid interview with the Wall Street Journal, Benioff and Weiss confirmed long-standing rumors that they had indeed floated the idea of concluding “Game of Thrones” with a trio of movies, diverging from the traditional television format. The notion, however, was swiftly quashed by HBO executives, who reminded them of the network’s identity as “Home Box Office,” emphasizing a commitment to televised content rather than cinematic releases.

The interview, primarily centered around their latest project, “3 Body Problem” on Netflix, further unveiled the unique challenges encountered during the final stages of “Game of Thrones.” Benioff and Weiss revealed that they were even approached with unconventional proposals, such as shooting the series vertically to accommodate mobile viewing or significantly shortening episodes for on-the-go consumption. While these suggestions were ultimately dismissed, they underscore the tumultuous environment in which Benioff and Weiss operated, particularly following AT&T’s acquisition of HBO.

Setting aside the nightmarish notion of a Quibi-style adaptation of “Game of Thrones,” the concept of concluding the series with movies elicits both intrigue and skepticism. While the prospect of a cinematic finale held the promise of grandeur and spectacle, historical precedent suggests that transitioning television shows into film adaptations is fraught with uncertainty, both creatively and commercially. Despite the epic scale and visual splendor of the series’ final seasons, there’s no guarantee that audiences would have flocked to theaters for a conclusion that diverged from the established television format. Moreover, there’s little indication that a shift to movies would have altered the narrative trajectory significantly, given the already cinematic nature of the show’s visuals and storytelling.

Ultimately, the revelation of the proposed movie finale sheds light on the fluidity and uncertainty surrounding the fate of key characters like Jon Snow, Daenerys Targaryen, and Bran Stark. The fact that such discussions and uncertainties permeated both sides—creative visionaries and network executives—provides a compelling context for the culmination of “Game of Thrones” and perhaps offers a degree of understanding for the outcome that ultimately transpired.

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